Benedikt Strehle • almost 4 years ago
Our thoughts …
First of all we would like to congratulate all the winners of the Challenge!
Like the majority of the participants, we put a lot of time and effort into our skill and we were super proud to release our project "Card2Throw" in November last year.
Since we unfortunately did not win any of the prizes with our skill, we would be happy to know which exclusion criteria led to this result, as we believe that we complied with all rules and specifications of the challenge.
We also wondered to what extent the videos and the Devpost project pages influenced the outcome of the Challenge.
Furthermore, we noticed that all the finalist skills are based on a multimodal experience - so was there any real chance for other skills to win under these conditions?
We know from our monitoring tool that the Card2Throw skill was activated by the jury, but we could also see that no actual game was played and neither our In-Skill Purchasing capabilities nor any other features of our skill were tested.
To be honest - yes, we are a bit disappointed not to be one of the finalists after all the effort we put in - of course we are. We understand that the outcome of the challenge is not up to us, but we would also appreciate more information about the evaluation of our skill to be able to score in the next challenge.
We don't intend to attack you in any way, and we weren't even sure if we should actually post this to the discussion forum, but we hope you can accept our constructive criticism and maybe there will be a chance for a short personal conversation in the next few days?
Anyway, thanks for providing this great challenge.
Best regards :-)
Jonas and Benedikt
“I knew that if I failed I wouldn’t regret that, but I knew the one thing I might regret is not trying.”
Comments are closed.